Architectural Patterns in System Design

Week 2: Architectural Patterns

1. Monolithic vs. Microservices Architecture:

  • Lecture 1: Understanding Monolithic Architecture
  • In monolithic architecture, an entire application is built as one big piece.
  • Imagine it like a giant cake where all the layers are combined.
  • Example: A traditional online store where everything is handled by one codebase – user management, product catalog, and checkout.
  • Lecture 2: Exploring Microservices Architecture
  • Microservices break down the application into smaller, independent services.
  • Think of it as a collection of smaller cupcakes, each with a unique flavor.
  • Example: Netflix uses microservices for streaming, recommendations, and user management, allowing for flexibility and scalability.
  • Lab 1: Comparing Monolithic and Microservices
  • Analyze code and architecture diagrams of a simple e-commerce system.
  • Discuss the pros and cons of each approach.

2. Layered Architecture:

  • Lecture 3: What Is Layered Architecture?
  • Layered architecture organizes an application into separate, logical layers.
  • Each layer has a specific job, like ingredients in a sandwich.
  • Example: A web app with layers for presentation, business logic, and data storage.
  • Lecture 4: Benefits and Challenges of Layered Architecture
  • Discuss the advantages, such as modularity and maintainability.
  • Explore challenges like tight coupling between layers.
  • Lab 2: Designing a Layered Architecture
  • Create a basic diagram for a layered architecture of a simple messaging app.
  • Identify the responsibilities of each layer.

3. Event-Driven Architecture:

  • Lecture 5: Introduction to Event-Driven Architecture
  • Event-driven architecture is like a bulletin board where components listen for and respond to events.
  • Example: A smart home system where devices react to events like motion or temperature changes.
  • Lecture 6: Real-World Examples of Event-Driven Systems
  • Explore practical uses, like social media notifications and financial trading systems.
  • Understand how events can decouple components and improve scalability.
  • Lab 3: Building a Simple Event-Driven System
  • Create a scenario where a sensor detects a motion event and triggers an action.
  • Discuss how event-driven architecture simplifies this scenario.

4. Service-Oriented Architecture (SOA):

  • Lecture 7: Introduction to Service-Oriented Architecture
  • SOA divides an application into reusable services that communicate through well-defined interfaces.
  • Think of it as assembling a meal from different dishes.
  • Example: A travel booking system where flight booking, hotel reservation, and car rental are separate services.
  • Lecture 8: Benefits and Challenges of SOA
  • Discuss advantages like reusability and flexibility.
  • Address challenges such as service versioning and communication complexity.
  • Lab 4: Designing a Service-Oriented System
  • Plan a simple e-commerce application using SOA principles.
  • Define services and their interactions.

Homework Assignment:

  • Choose a real-world application and analyze its architecture to identify whether it follows a monolithic, microservices, layered, or event-driven approach. Discuss the reasoning behind the chosen architecture.

Read More System Design

System Design Syllabus

Introduction to System Design

Architectural Patterns in System Design

Scalability and Performance in System Design

Database Design in System Design

Distributed Systems in System Design

System Integration and APIs in System Design

Cloud Computing in Sestem Design

Containerization and Orchestration in System Design

High Availability and Disaster Recovery

Security in System Design

Performance Tuning and Optimization

Case Studies and Real-World Projects

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